StarCraft II videogame
Simulation

Take That, Humans!

At the BlizzCon gaming convention last weekend, players of the strategy game StarCraft II stood in line to get walloped by DeepMind’s AI. After training for the better part of a year, the bot has become one of the world’s top players.
2 min read
Machine compressing an object
Simulation

New Materials Courtesy of Bayes

Would you like an umbrella that fits in your pocket? Researchers used machine learning to invent sturdy but collapsible materials that might lead to such a fantastical object.
1 min read
Mechanical hand unscrambling a Rubik's Cube
Simulation

Cube Controversy

OpenAI trained a five-fingered robotic hand to unscramble the Rubik’s Cube puzzle, bringing both acclaim and criticism. The AI research lab OpenAI trained a mechanical hand to balance, twist, and turn the cube.
2 min read
Drone race
Simulation

Autonomous Drones Ready to Race

Pilots in drone races fly souped-up quadcopters around an obstacle course at 120 miles per hour. But soon they may be out of a job, as race organizers try to spice things up with drones controlled by AI.
1 min read
Robot being trained using a virtual reality interface
Simulation

A Robot in Every Kitchen

Every home is different. That makes it difficult for domestic robots to translate skills learned in one household into another. Training in virtual reality, where the robot has access to rich information about three-dimensional objects, can make it easier to generalize skills to the real world.
2 min read
Animation showing how players on the opposing team likely would move in response to human-drafted plays
Simulation

Nothing but (Neural) Net

Basketball coaches sketch plays on a whiteboard to help players get the ball through the net. A new AI model predicts how opponents would respond to these tactics. A team of researchers in Taiwan trained a conditional generative adversarial network on data from National Basketball Association games.
1 min read
Simulated hide-and-seek environment
Simulation

Ready or Not

Independent research lab OpenAI designed virtual agents to play hide-and-seek. They evolved increasingly clever strategies, eventually hacking the game world’s physics to gain advantage.
2 min read
Continuous Planner for One-Shot Imitation Learning
Simulation

Working Through Uncertainty

How to build robots that respond to novel situations? When prior experience is limited, enabling a model to describe its uncertainty can enable it to explore more avenues to success.
2 min read

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