Takes from Agence, an interactive VR project
Gaming

RL Agents: SOS!

A new multimedia experience lets audience members help artificially intelligent creatures work together to survive. Agence, an interactive virtual reality (VR) project blends audience participation with reinforcement learning to create an experience that’s half film, half video game.
2 min read
Different chess moves
Gaming

Chess: The Next Move

AI has humbled human chess masters. Now it’s helping them take the game to the next level. DeepMind and retired chess champion Vladimir Kramnik trained AlphaZero, a reinforcement learning model that bested human experts in chess, Go, and Shogi, to play-test changes in the rules.
1 min read
Takes from videogame Source of Madness
Gaming

Monsters in Motion

How do you control a video game that generates a host of unique monsters for every match? With machine learning, naturally. The otherworldly creatures in Source of Madness learn how to target players through reinforcement learning.
1 min read
Graphs and data related to Plan2Vec
Gaming

Visual Strategies for RL

Reinforcement learning can beat humans at video games, but humans are better at coming up with strategies to master more complex tasks. New work enables neural networks to connect the dots.
2 min read
Replica of the video game Pac-Man generated by a GAN
Gaming

Playing With GANs

Generative adversarial networks don’t just produce pretty pictures. They can build world models, too. A GAN generated a fully functional replica of the classic video game Pac-Man.
2 min read
Excerpt from The Squire, an AI written short film
Gaming

Here Be Dragons

AI is contributing to paintings, music, and now a whimsical fantasy video. The Squire is an amateur romp through a snowy realm of knights in armor and damsels in distress. The script was composed by AI Dungeon 2, an interactive text-adventure game based on the GPT-2 language model.
1 min read
Maze action video game Pac-Man
Gaming

Two-Way Winner

AlphaGo Zero demonstrates superhuman performance playing Go, chess, and shogi. Models like R2D2 do the same playing classic Atari titles. A new approach to deep reinforcement learning is the first to achieve state-of-the-art results playing both board and video games.
2 min read
Observational dropout
Gaming

Seeing the World Blindfolded

In reinforcement learning, if researchers want an agent to have an internal representation of its environment, they’ll build and train a world model that it can refer to. New research shows that world models can emerge from standard training, rather than needing to be built separately.
2 min read
AlphaGo playing Go with Lee Sedol
Gaming

Is AI Making Mastery Obsolete?

Is there any reason to continue playing games that AI has mastered? Ask the former champions who have been toppled by machines.
1 min read
Robot cooking and serving food
Gaming

A Sleeping Giant Stirs

Sony, the consumer-electronics powerhouse behind the PlayStation and other hit gadgets, is launching three research-and-design centers to focus on AI. Staffing up means competing with — and likely poaching talent from — frontrunners like Google, Facebook, and Microsoft.
2 min read
Bipedal robot crossing obstacles
Gaming

Survival of the Overfittest

Neuroevolution, which combines neural networks with ideas drawn from Darwin, is gaining momentum. Its advocates claim that they can achieve faster, better results by generating a succession of new models, each slightly different than its predecessors, rather than relying on a purpose-built model.
2 min read
StarCraft II videogame
Gaming

Take That, Humans!

At the BlizzCon gaming convention last weekend, players of the strategy game StarCraft II stood in line to get walloped by DeepMind’s AI. After training for the better part of a year, the bot has become one of the world’s top players.
2 min read
Mechanical hand unscrambling a Rubik's Cube
Gaming

Cube Controversy

OpenAI trained a five-fingered robotic hand to unscramble the Rubik’s Cube puzzle, bringing both acclaim and criticism. The AI research lab OpenAI trained a mechanical hand to balance, twist, and turn the cube.
2 min read
Drone race
Gaming

Autonomous Drones Ready to Race

Pilots in drone races fly souped-up quadcopters around an obstacle course at 120 miles per hour. But soon they may be out of a job, as race organizers try to spice things up with drones controlled by AI.
1 min read
Simulated hide-and-seek environment
Gaming

Ready or Not

Independent research lab OpenAI designed virtual agents to play hide-and-seek. They evolved increasingly clever strategies, eventually hacking the game world’s physics to gain advantage.
2 min read

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